Skip to main content

Weapons

Weapons guide screenshot

The pack offers several weapon paths, each suited to a different range, resource cost, and style of combat.

Melee Weapons

  • Swords and other melee weapons are reliable, require no ammunition, and work well in close spaces.
  • Stronger materials become available as new Eras unlock.
  • Keep a melee weapon as backup even when using a ranged build.

Bows

  • Bows provide simple ranged damage but require a steady supply of arrows.
  • They are mainly obtained from Skeletons or purchased through the Credit Shop rather than crafted normally.

Wands

  • Wands use Mana from Wizardry Crystals and can hold up to 5 spells.
  • Bind spells and improve wand tiers through the Arcane Workbench.
  • Spell Books come from loot, shops, and progression rewards.

Guns

  • Guns are assembled at Garage structures and use their matching ammunition.
  • Attachments can be added through crafting to improve or specialize a weapon.
  • Ammunition can be crafted at Garages or found in loot.
tip

Choose a main weapon for your current resources, then carry a different type as backup.