Weapons
The pack offers several weapon paths, each suited to a different range, resource cost, and style of combat.
Melee Weapons
- Swords and other melee weapons are reliable, require no ammunition, and work well in close spaces.
- Stronger materials become available as new Eras unlock.
- Keep a melee weapon as backup even when using a ranged build.
Bows
- Bows provide simple ranged damage but require a steady supply of arrows.
- They are mainly obtained from Skeletons or purchased through the Credit Shop rather than crafted normally.
Wands
- Wands use Mana from Wizardry Crystals and can hold up to 5 spells.
- Bind spells and improve wand tiers through the Arcane Workbench.
- Spell Books come from loot, shops, and progression rewards.
Guns
- Guns are assembled at Garage structures and use their matching ammunition.
- Attachments can be added through crafting to improve or specialize a weapon.
- Ammunition can be crafted at Garages or found in loot.
tip
Choose a main weapon for your current resources, then carry a different type as backup.